Faculty develop a national security crisis and simulate placing the students on the National Security Council Staff to develop strategic options to drive U.S. foreign policy. By thrusting students into positions of responsibility for solutions to real-world issues, this activity requires students to draw on what they have learned and to think on their feet, and it fosters a deeper appreciation for the challenges associated with working on foreign policy.
In this in-class simulation, students adopt the interests and goals of the Kayapó Indians, the Inter-American Commission on Human Rights (IACHR), the Brazilian government, and Electrobras in order to resolve a conflict over the construction of the Belo Monte Dam.
How should Egyptian President Hosni Mubarak respond to the massive protests plaguing his country? This in-class simulation requires students to adopt Egyptian and international actors' perspectives to aid President Mubarak's decision making.
In gen ed course, Aesthetic and Interpretive Understanding 31: American Musicals and Culture, students in Luci Mok's section present one-minute summaries of musicals to engage with the main plot and show that they have seen it.
When students are in the revision stage of their paper, Jerusha Achterberg uses fruits to teach students how to structure their papers so that the organization coordinates with the thesis. The idea behind this activity is to break the 5 paragraph mold students bring from high school.
This activity created was by Benjamin Schneer, a graduate teaching fellow for GOV30, to help students understand methods in public opinion polling. Schneer provided a dilemma for students to resolve using information about public opinion polling found in their textbook or online resources. Students enthusiastically participated in this active learning exercise to incorporate classroom knowledge in a practical setting.
How did race, gender, employment, and other characteristics condition people's responses to revolutionary activities during the American Revolution? In this activity, students take on different personas and consider whether they would support a boycott of British goods.
In this simulation activity, students decide which of two companies, each using a different CRISPR genome-editing technology, to invest in. They engage with research on CRISPR genome editing to understand how unintended consequences of one technology used for this editing had real-world business implications. The storytelling element adds immediacy to the activity, making it imaginative and engaging, and students are pushed toward achieving higher levels of competence within Bloom’s taxonomy for the subject area.
Students travel back in time to 19th-century Japan, assuming the roles of advisors to the Tokugawa shogunate. They must synthesize primary readings on social and political unrest to propose reforms that could prevent the regime from collapsing.