There has been an outbreak of an unusual Asian disease. Which policy is best based on the scientific estimations of how many people will be saved? This activity uses this example with poll everywhere (polleverywhere.com) technology to demonstrate framing and prospect theory.... Read more about Unusual Asian Disease Outbreak
In Nathan Kaplan's general education course EMR 14, "Fat Chance," students play games to connect the probability concepts learned in lecture to some fun activities that the students are familiar with. On some broader level, the goal is to see that probability is at work in lots of situations outside of the somewhat artificial classroom setting.... Read more about Probability Games
Professor Nathan Kaplan uses popular websites and online data to generate discussion about the topic of correlation in his math gen ed, "Fat Chance." According to Kaplan, the purpose of the activity is to show students that correlations are everywhere, even in movie rentals, library cards, etc., and part of the era of big data is that companies will know lots of things about people even if they don't tell them.... Read more about Exploring Correlation Data on Popular Websites
Students apply what they have learned in the classroom to their own dinner plates by creating a meal based on principles of health and sustainability that are attentive to personal, local, and global considerations.... Read more about Farm to Fork Project
Should anabolic steroids remain banned? What about research cloning? In this activity, students work on constructing clear argumentative moral arguments using bioethical prompts.... Read more about Steroids and Cloning
In this activity, students debated topics in science and technology from the perspective of a stakeholder during a particular period in 20th century American history. While this structure was used for all three debates, this posting will draw from one debate in particular, the 1923 immigration committee role play.
John Maynard Keynes classic "Beauty Contest" had people choose from a set of faces which they thought would be considered the six most beautiful. Winners were chosen from those who chose the most popular face. This easy task replicates the experiment with a simple numbers game.... Read more about The Beauty Contest