This activity teaches skills in critical assessment of the peer-reviewed published literature. It focuses on analysis of clinical trials in mental health, but the principles and methods are readily generalizable to other scientific literature. The “Smackdown” approach represents an augmentation of the traditional “journal club” mode of teaching critical scientific reading skills.
This case study, contributed by the Cornell Center for Teaching Excellence, is intended to show that two enantiomers can have different effects on the body, and how the same drug can be used to treat different diseases or symptoms. It is also intended to help students begin to understand the process of FDA approval for drugs. This problem could be used in an organic chemistry class or in a class for non-science majors.... Read more about Thalidomide: The pros and cons
This final lab project, contributed by the Cornell Center for Teaching Excellence, utilizes the techniques learned throughout the semester in the lab as well as the concepts learned in the lecture portion of the class. The project involves a person breaking into a building and leaving the exhumed body of the dead college founder and a threatening note in a classroom. Evidence such as fingerprints, hair, fibers, shoeprints and glass are left at the crime scene.... Read more about Forensics Lab
This lesson, created by Graciela Unguez, Erika Abel, Vanessa Castleberry, Rizalia Klausmeyer, Aaron Snead, Martina Rosenberg, William S. Garver, and Marcy Osgood for the National Academies Summer Institute for Undergraduate Education in Biology uses clickers, pair and share, and other exercises to help students "understand the effect of environmental pH on the ionization status of weak acids and weak bases."... Read more about Shakespeare on Acid: To ionize or not to ionize?
Created by Paul Ogg, Melissa Krebs, Vida Melvin, Amanda Charlesworth, and Melanie Badtke, this lesson teaches how cells regulate cell division using some lecture interspersed with interactive activities including clicker questions, pair/share, and class discussion, applying concepts to Angelina Jolie's BRCA1 mutation.
Created by Moriah Beck, Masih Shokrani, Karen Koster, William Soto, David McDonald, and David Swanson for the National Academies Northstar Institute for Undergraduate Teaching in Biology, this activity spans 2-3 classes and uses lecture, clicker questions, jigsaws, and group discussions to teach the relationship between protein structure and function.... Read more about Protein Function Follows Form: Two-Lesson Activity
Created by Khoa Nguyen, Michal Brylinski, Benjamin Maas, Kristy Stensaas, Suniti Karunatillake, Achim Herrmann, and Wolfgang Kramer, this teachable unit aims to implicitly enable scientific modeling skills among the students. With developing a conceptual model from a set of observations as the underlying goal, variations in atmospheric oxygen content provides context.
Created by Ned Dochtermann, Erin Gillam, Timothy Greives, Kristina Holder, Steve Travers, and Jennifer Weghorst, this lesson focuses on the evolutionary mechanism of random genetic drift. Students explore how population size affects allele frequencies by engaging in a group activity that involves generating and plotting data, interpreting graphs, and formulating hypotheses.... Read more about Understanding the mechanisms of evolution: random genetic drift
In this simulation activity, students decide which of two companies, each using a different CRISPR genome-editing technology, to invest in. They engage with research on CRISPR genome editing to understand how unintended consequences of one technology used for this editing had real-world business implications. The storytelling element adds immediacy to the activity, making it imaginative and engaging, and students are pushed toward achieving higher levels of competence within Bloom’s taxonomy for the subject area. ... Read more about Simulated Investment in Genome Editing Technology
This activity in introductory game development is intended to offer concrete initial tools for solving some of the course problems, and provide comfortably small groups in which all student voices might be shared. ... Read more about Game Design Activity
In Nathan Kaplan's general education course EMR 14, "Fat Chance," students play games to connect the probability concepts learned in lecture to some fun activities that the students are familiar with. On some broader level, the goal is to see that probability is at work in lots of situations outside of the somewhat artificial classroom setting.... Read more about Probability Games
Professor Nathan Kaplan uses popular websites and online data to generate discussion about the topic of correlation in his math gen ed, "Fat Chance." According to Kaplan, the purpose of the activity is to show students that correlations are everywhere, even in movie rentals, library cards, etc., and part of the era of big data is that companies will know lots of things about people even if they don't tell them.... Read more about Exploring Correlation Data on Popular Websites
In her Expos section, Jerusha Achterberg teaches how to clearly describe the methods that will be used in a subsequent paper. This activity was motivated by the fact that students were having trouble writing the methods section in their final paper proposals.... Read more about Writing the Methods Section
There has been an outbreak of an unusual Asian disease. Which policy is best based on the scientific estimations of how many people will be saved? This activity uses this example with poll everywhere (polleverywhere.com) technology to demonstrate framing and prospect theory.... Read more about Unusual Asian Disease Outbreak