Objectives: In this assignment designed by J.M. Grenier, Students will be able to explain what is meant by a "virtual world" and the 3D web, as well as discuss the potential for the use of these tools and their impact to existing methods of communication on the web.
Overview: In this activity students will discuss, in groups, discursive violence by responding to a specific prompt situated in different, real-world scenarios where discursive violence is taking place.
Students familiar with case study analysis construct their own cases to capture a specific ethical question. They then lead their classmates through the case. This case construction gives students the opportunity to try to stump one another with new ethical dilemmas in civil and focused fashion.