Documents

    1923 Role Play

     

    In this activity, students debated topics in science and technology from the perspective of a stakeholder during a particular period in 20th century American history. While this structure was used for all three debates, this posting will draw from one debate in particular, the 1923 immigration committee role play.

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    Simulated Investment in Genome Editing Technology

     

    In this simulation activity, students decide which of two companies, each using a different CRISPR genome-editing technology, to invest in. They engage with research on CRISPR genome editing to understand how unintended consequences of one technology used for this editing had real-world business implications. The storytelling element adds immediacy to the activity, making it imaginative and engaging, and students are pushed toward achieving higher levels of competence within Bloom’s taxonomy for the subject area.

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