Faculty develop a national security crisis and simulate placing the students on the National Security Council Staff to develop strategic options to drive U.S. foreign policy. By thrusting students into positions of responsibility for solutions to real-world issues, this activity requires students to draw on what they have learned and to think on their feet, and it fosters a deeper appreciation for the challenges associated with working on foreign policy.
Professor Nathan Kaplan uses popular websites and online data to generate discussion about the topic of correlation in his math gen ed, "Fat Chance." According to Kaplan, the purpose of the activity is to show students that correlations are everywhere, even in movie rentals, library cards, etc., and part of the era of big data is that companies will know lots of things about people even if they don't tell them.
This is an activity for Lioudmila Zaitseva's Elementary Russian class. She goes through a floor plan illustration on the board and calls on volunteers to label the parts, then place a corresponding image in the specific zone of the plan. This is a fun way for students to remember their vocabulary, basic verbs, and basically conduct a general review.
This final lab project, contributed by the Cornell Center for Teaching Excellence, utilizes the techniques learned throughout the semester in the lab as well as the concepts learned in the lecture portion of the class. The project involves a person breaking into a building and leaving the exhumed body of the dead college founder and a threatening note in a classroom. Evidence such as fingerprints, hair, fibers, shoeprints and glass are left at the crime scene.
In French 59: French and the Community, undergraduates teach French to Haitian immigrant children in order to improve their own French skills and to both serve and learn about the Haitian-American community.
Christina Warinner from the University of Oklahoma uses this interactive cooking activity to expose students to traditional Mesoamerican foods. Students will understand how much labor was necessary to craft these foods during their cultural exploration.
Kellie Carter Jackson, a Harvard College Fellow, created the game “Name Five” for her AAAS118 class. In the beginning of the class, she goes around the room and asks students to list five notable people of different ethnicities to help students understand the world and the power dynamics within it.
When students are in the revision stage of their paper, Jerusha Achterberg uses fruits to teach students how to structure their papers so that the organization coordinates with the thesis. The idea behind this activity is to break the 5 paragraph mold students bring from high school.
Students play the role of one of six entities engaged in a partnered military operation with the primary goal of protecting the civilian population under tight time constraints. Students must cooperate with each other to share intelligence that will help meet military objectives and protect civilians, all in line with international law.
One unique feature of SCRB 167, "Stem Cells and Regeneration in the Pathobiology and Treatment of Human Disease," is the use of in-class patient interviews, in which students spend the final hour of a three-hour class asking questions of a live patient about his or her illness and experience.
John Huth developed this activity for his SPU 26: Primitive Navigation class. The purpose of this assignment is to establish a baseline for their navigational skills. Students navigate Harvard campus to hold a course and estimate a traveled distance to see how successful they will be without any special training.
Pia Sörensen details how the Science of Cooking class conducts lab assignments through actual cooking experiences. For this example, she navigates through the Molten Chocolate Cake Lab/Heat Lab, but also attached three other examples for more resources. This experiment is supposed to help students understand the concepts of science and cooking in a practical setting by actually cooking or baking with the scientific tools and knowledge acquired through class.
In this simulation activity, students decide which of two companies, each using a different CRISPR genome-editing technology, to invest in. They engage with research on CRISPR genome editing to understand how unintended consequences of one technology used for this editing had real-world business implications. The storytelling element adds immediacy to the activity, making it imaginative and engaging, and students are pushed toward achieving higher levels of competence within Bloom’s taxonomy for the subject area.