This is an activity for Lioudmila Zaitseva's Elementary Russian class. She goes through a floor plan illustration on the board and calls on volunteers to label the parts, then place a corresponding image in the specific zone of the plan. This is a fun way for students to remember their vocabulary, basic verbs, and basically conduct a general review.
Kellie Carter Jackson, a Harvard College Fellow, created the game “Name Five” for her AAAS118 class. In the beginning of the class, she goes around the room and asks students to list five notable people of different ethnicities to help students understand the world and the power dynamics within it.
In Soc 43: Social Interaction, students design and act out interactional scenes to help them understand the concepts learned that week. Generally the students are divided into pairs or groups of three for these acting "games," which vary from week to week. Read more about Interactional Scene Acting
In Nathan Kaplan's general education course EMR 14, "Fat Chance," students play games to connect the probability concepts learned in lecture to some fun activities that the students are familiar with. On some broader level, the goal is to see that probability is at work in lots of situations outside of the somewhat artificial classroom setting. Read more about Probability Games
In this "murder mystery" activity, a beloved professor has been murdered in his mansion. The students have to take on the roles of different characters and, using Portuguese past verb tenses and relevant vocabulary, solve the mystery. Read more about Clue Language Game
John Maynard Keynes classic "Beauty Contest" had people choose from a set of faces which they thought would be considered the six most beautiful. Winners were chosen from those who chose the most popular face. This easy task replicates the experiment with a simple numbers game. Read more about The Beauty Contest